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Global Board Games Market 2019-2023| 17% CAGR Projection Over the Next Five Years| Technavio

The Associated Press

LONDON--(BUSINESS WIRE)--Apr 15, 2019--The global board games market 2019-2023 is expected to post a CAGR of close to 17% during the forecast period, according to the latest market research report by Technavio. However, the market’s momentum will decelerate in the coming years because of the decrease in year-over-year growth.

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The global board games market will post a CAGR of close to 17% during the period 2019-2023 (Graphic: Business Wire)

To assist the smooth movement of board games across their entire product lifecycle, crowdfunding platforms are partnering with manufacturers and distributors. Moreover, these platforms also secure funding for potential board games developers from the general public. Crowdfunding platforms enable board game developers to assess the market demand for their product by giving them more control over their creation. With crowdfunded board games becoming increasingly successful, more independent developers are entering into the market, thereby boosting growth.

This market research report on the global board games market 2019-2023 also provides an analysis of the most critical trends expected to impact the market outlook during the forecast period. Technavio classifies an emerging trend as a significant factor that has the potential to significantly impact the market and contribute to its growth or decline.

In this report, Technavio highlights the increasing digitalization of board games as one of the key emerging trends in the market:

Global board games market: Rising adoption of augmented reality (AR) in board games

Augmented reality is highly adopted in board games to enhance the gamer’s immersive experience. The advent of AR designing tools allows game developers to design games entirely in augmented reality without using any real-world technique. This enables game publishers to add features such as animations and sound effects to board games, which enhances the appeal factor among gamers. Moreover, AR bridges the technology gap in board games which results in its high adoption among gamers, positively impacting the market.

“Hologrid: Monster Battle merges board game action with highly immersive visual effects by using augmented reality compatible character cards. This board game uses a combination of cards and a smartphone camera to make the cards appear as monsters. With the use of AR, Hologrid: Monster Battle is expected to create massive appeal and fan following for itself among gamers,” says a senior analyst at Technavio.

Global board games market: Segmentation analysis

This market research report segments the global board games market by product (tabletop, card & dice, and role-playing), distribution channel (offline and online), and geographical regions (APAC, Europe, North America, MEA, and South America).

Europe led the market in 2018 with a market share of more than 37%, followed by North America, APAC, MEA, and South America respectively. The dominance of Europe can be attributed to the presence of classic board games based on economy-related themes.

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Some of the key topics covered in the report include:

Market Landscape

  • Market ecosystem
  • Market characteristics
  • Market segmentation analysis

Market Sizing

  • Market definition
  • Market size and forecast

Five Forces Analysis

Market Segmentation

Geographical Segmentation

  • Regional comparison
  • Key leading countries

Market Drivers

Market Challenges

Market Trends

Vendor Landscape

  • Vendors covered
  • Vendor classification
  • Market positioning of vendors
  • Competitive scenario

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 10,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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SOURCE: Technavio Research

Copyright Business Wire 2019.

PUB: 04/15/2019 11:06 AM/DISC: 04/15/2019 11:06 AM